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  #61  
Old 03-18-2017, 11:53 AM
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Originally Posted by owi_alex View Post
A polite reminder that Soulstorm is a new game.
We will speculate about everything you're not doing and you will sit there and like it!
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  #62  
Old 03-18-2017, 08:09 PM
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I had a crazy dream that a Soulstorm trailer was released that showed top down squad based gameplay....

That "it's a new game" comment is haunting me!

Alex please! Can we at least get some reassurance that Soulstorm will be a side scrolling puzzle platformer??
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  #63  
Old 03-18-2017, 09:07 PM
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I had a crazy dream that a Soulstorm trailer was released that showed top down squad based gameplay....

That "it's a new game" comment is haunting me!

Alex please! Can we at least get some reassurance that Soulstorm will be a side scrolling puzzle platformer??
It will be an online only tabletop card cosmetic shop racing game with moba elements and Oddworld themes.

Tbh if an Oddworld themed moba ever saw the light of day I would weep. Old man battle slig in a tank like gyro from dota. Natives vs Industry. Man I could go on ive had so many ideas for it.. /endfanficshit
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  #64  
Old 03-19-2017, 05:51 AM
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Originally Posted by V_O_T View Post
It will be an online only tabletop card cosmetic shop racing game with moba elements and Oddworld themes.
My bet is on Soulstorm featuring a toys-to-life spinoff game called 'Oddworlders', in the vein of Hand of Odd. One figure counts as one character in game, so for an army you have to buy dozens of them.

I actually wouldn't mind that.
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  #65  
Old 03-19-2017, 07:49 AM
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The beauty of the series is that nearly every type of game can nicely match with the universe.

RPG? Sure why not, there are a lot of Mudokon types, Fuzzles, maybe even trained Scrabs/Paramites. The Industrialists could have Glukkons, many types of Sligs, Vykkers, Greeters. For heroes there could be Abe, Munch, Stranger, for the Big Bads Molluck, the Brewmaster, the three Glukkon executives.

MOBA? See above.

FPS? There is already one, but imagine a multiplayer one. The two factions against eachother.

Visual novel? The story is complex enough, with interesting characters to be one.

Incremental game? Why not? You could be with the Magog Cartel producing foods or something like that and buying shoddy buildings and employing immoral tactics to boost production.

Platformer? Hmm well... this is the one, I couldn't believe the universe would fit. It just seems impossible and unfitting. /s
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  #66  
Old 03-19-2017, 08:07 AM
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  #67  
Old 03-19-2017, 08:42 AM
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If that's real, I would ADORE a survival sim where I could play as a Scrab/Paramite/whatever, hunting food and raising mini me's. There's a couple games out called Shelter that do that already, with badgers and lynxes, but I'd love an Oddworld spin on it.
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  #68  
Old 03-19-2017, 08:48 AM
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If that's real, I would ADORE a survival sim where I could play as a Scrab/Paramite/whatever, hunting food and raising mini me's. There's a couple games out called Shelter that do that already, with badgers and lynxes, but I'd love an Oddworld spin on it.
It's real, just a bit outdated. It was in the manual of Abe's Exoddus.
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  #69  
Old 03-19-2017, 08:48 AM
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^I would love this
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  #70  
Old 03-19-2017, 08:54 AM
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Psychological horror in Oddworld sounds interesting.
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  #71  
Old 03-19-2017, 09:30 AM
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If that's real, I would ADORE a survival sim where I could play as a Scrab/Paramite/whatever, hunting food and raising mini me's. There's a couple games out called Shelter that do that already, with badgers and lynxes, but I'd love an Oddworld spin on it.
It's real, but it's almost two decades old by now.
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  #72  
Old 03-19-2017, 09:38 AM
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YOU're real, but almost two decades old by now.

I mean, that applies to most of us here
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  #73  
Old 03-19-2017, 01:28 PM
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Originally Posted by owi_alex View Post
A polite reminder that Soulstorm is a new game.
We're all speculating how we think Soulstorm will play out and OWI are just there like



All things considered I suppose I should say that I'm in love with how they're handling Soulstorm as a retooling of Exoddus. It's a very unique way to remake a game and Soulstorm will hopefully be able to stand out with its own identity as a result. They don't need to remake Exoddus beat by beat, because Exoddus already exists. That being said though, I think there'd be a hole in my heart if Necrum and the Mudomo & Mudanchee Vaults got the axe, mainly because I absolutely adore the visuals of these places.


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  #74  
Old 03-19-2017, 01:53 PM
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I liked Necrum but i felt like Mudanchee/Mudomo were just Paramonia/Scrabania II. Not even that, Mudomo was just purple Mudanchee or vice versa or whatever.
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  #75  
Old 03-19-2017, 03:52 PM
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Originally Posted by Nicky Ali View Post

All things considered I suppose I should say that I'm in love with how they're handling Soulstorm as a retooling of Exoddus. It's a very unique way to remake a game and Soulstorm will hopefully be able to stand out with its own identity as a result. They don't need to remake Exoddus beat by beat, because Exoddus already exists. That being said though, I think there'd be a hole in my heart if Necrum and the Mudomo & Mudanchee Vaults got the axe, mainly because I absolutely adore the visuals of these places.
Yes

And as far as Mudomo and Mudunchee perhaps they Will be elaborated to stand out as their own unique places, I hope so. I personally loved and thought they were cool. (Mudomo fo' life)
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  #76  
Old 03-23-2017, 11:26 AM
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Pretty much everything listed in the OP.

NnT's atmosphere seems really bad compared to that of the original game and I believe it's because of the random idle chatter that was added without a clear reason.

I'm also glad I'm not the only one that thought the in-game animations from NnT sucked ass, because there doesn't seem to be a real transition between them, and instead bend one over another and are sped up hoping no one will notice.

Not a fan of the out of place colored light and bloom either because it ruined the dark scenes. So did the glowing eyes.

The sound was also bad. Important sounds always getting muffled by other ambient sfx and the music itself.

I'm also hoping with all my heart that the old visor sligs will make a return. I hate the new design ever since the cutscenes from exoddus. The heartless and menacing sligs from oddysee would fit better with the dark theme soulstorm has.
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