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  #61  
Old 04-01-2015, 03:24 AM
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Originally Posted by Shade667 View Post
Thanks! Now Im going to be routing a category i came up with a while back. 50%. Beat the game rescuing just enough mudokons for the good ending. Itll open up alot of options for different runners, since 150/299 lets u be selective of which ones YOU think is fastest. Itll be harder to route, but it should only be about 1 1/2 hours I reckon.
With all the options it will indeed be a very tough challenge to find the best route, let alone to execute it.

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  #62  
Old 04-01-2015, 03:34 AM
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With all the options it will indeed be a very tough challenge to find the best route, let alone to execute it.
100% was too much for some people. Im the only one who runs it. Some people run the levels individually 100%, but not the whole game. This will hopefully bring the fun of routing 100%, alongside a more digestible length like any%.
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  #63  
Old 04-02-2015, 11:23 PM
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Actually, I might give 100% one more bash. Ive just figured out how to not get the glitch that ends my runs, and not having a run with that glitch constantly taunting me would be great.
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  #64  
Old 04-03-2015, 02:15 AM
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OMG GUYS!

Im SO glad I decided to do one final 100% run to celebrate me getting sub 2. It was just a chill run, I didnt care what time I got. And I end up getting my best run ever, nailed all tricks. First try long jump. Got a 1:55:14. Thats 1:38 in game time. Wouldve been a 1:37 but I got a weird boardroom bug.


Embed isnt working for some reason. Ill just post the link.

https://www.youtube.com/watch?v=qU01PTgM-d0
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Last edited by Shade667; 04-04-2015 at 06:34 PM..
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  #65  
Old 04-09-2015, 02:33 AM
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https://www.youtube.com/watch?v=YdEmIjUpFUgNew

Tricks and timesaves from the last couple months.




(Can someone explain why all of a sudden I cant embed videos? Doing the same thing I was doing before but now its not working...)
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  #66  
Old 04-10-2015, 09:46 AM
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Wow. a month ago New n Tasty was a pretty glitchless run. Now were walking through electric gates. Its crazy what you can find with a community rather than just 2 runners.
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  #67  
Old 04-10-2015, 11:33 PM
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Smarty found a way make it so abe is alive but the game thinks hes dead. We call it the undead glitch (or at least I call it that). Ive replicated it on console. https://www.youtube.com/watch?v=3Yf99M9uajk

Well see if we can make use of it, because as you see, I cant finish zulag 4 in this state.
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  #68  
Old 06-03-2015, 04:14 AM
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https://www.youtube.com/watch?v=x3zhDGFyGGsSick paramonia PB!
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  #69  
Old 06-04-2015, 02:24 AM
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Meanwhile, Sam Locke does Paramonia in 3:35
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  #70  
Old 06-04-2015, 06:16 PM
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Meanwhile, Sam Locke does Paramonia in 3:35
Different category. That PB is WR for any% whereas sams category is glitched any%. Of course being able to teleport will provide a faster time.
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  #71  
Old 06-05-2015, 11:52 AM
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I didn't know using glitches is counted as another category. My bad.
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  #72  
Old 06-06-2015, 04:38 AM
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Np. Dunno why it wouldve mattered anyway. If it wasnt the best time who cares, I got an improvement over my original time. Speedrunning is a competition, but it doesnt mean winnings all thats involved.
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  #73  
Old 01-20-2016, 08:49 PM
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Unlocking for Shade667
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  #74  
Old 02-17-2016, 02:28 AM
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Bumping so the thread doesnt auto lock. Im not gonna actually post unless ive got something worth updating.
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  #75  
Old 03-05-2016, 03:03 AM
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Too busy with fighting games lately but im hoping to start doing WR attempts by May.
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Old 04-16-2016, 06:12 PM
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Bump.

Not really bump, but dont want the thread to auto lock just yet.
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  #77  
Old 06-10-2016, 04:28 AM
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https://youtu.be/2gA29ri8xlo

Because embeds hate me.
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Last edited by Shade667; 06-10-2016 at 04:29 AM.. Reason: Fuck embeds.
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  #78  
Old 06-11-2016, 03:49 AM
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Note sure I got the point of that last video.

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Old 06-11-2016, 04:33 AM
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Note sure I got the point of that last video.
Its a skip we use to stop elum from going for the honey. By lowering the platform quick enough itll reset his pathing and he'll just ignore it. I was trying to figure out why sometimes it seemed impossible to lower it in time, but its because elum didnt have to turn around first.

Also this: I wanted to see which start in Para temple is faster.


https://youtu.be/y988psDZ5P0
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  #80  
Old 06-11-2016, 05:19 AM
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I used to do that in AO. He'd walk off the platform and land inside the wall on the bottom, softblocking the game.

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Old 06-11-2016, 08:41 PM
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I used to do that in AO. He'd walk off the platform and land inside the wall on the bottom, softblocking the game.
Fortunately this doesn't happen and we save 40 seconds.
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