First off, I'd like to join the chorus in applauding crowbarska's solution for the motion sensor system at the beginning of Stockyard Escape. And props to those who came up with the portal design.
I am left wondering if this same carcass scanner solution will be used for the tower based motion scanners, which appear later on in Stockyard Escape, as well.
Something I'd like to see in Oddworld: Abe's Exoddus -- New 'n' Tasty!
is something akin to this
Japanese 3D laser plasma display. Lots more details can be found in this pdf.
Greeters, for instance, could use a two stage version of this technology. Low power lasers for creating a "detection" plasma beam and then high power lasers for an "annihilation" beam.
Or, this type of tech might be reserved for a wholly new "toy" for the Magog Cartel. Perhaps, instead of a device merely meant to detect motion, it might be a device meant to detect any mudokon outside of its designated work zone. Once the device detects an errant mudokon, it might need, say, half a minute to charge the second laser plasma system, which would subsequently emit a plasma ball of death. Such a device might yield new kinds of puzzles. To give the tech a little more history, perhaps the device was originally designed for stunning cattle (scrabs and paramites) and subsequently re-purposed for keeping workers in line.